Hi folks,

Here’s a link to the Storify for the conference:

I clustered it by sessions (seemed the most intuitive), but let me know if I put anyone in the wrong place! I couldn’t track down GoogleDocs/notepads for several of the sessions – just give me a shout on Twitter (@bdholms) if you have one or I missed something, and I’ll update the Storify accordingly.

Thanks to everyone for a great THATCamp!





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Hybrid/online performance pedagogy

I’d like to propose a conversation about using technology in the performing arts classroom, especially in relationship to playwriting and collaborative work. I recently taught a hybrid section of first-year writing and spent the semester looking for ways to create  lessons that were more than just online versions of what we did in class; the real challenge was finding lessons that made the online classroom the ideal environment rather than just the one we were given. I’m teaching a playwriting class in the fall and want to find ways to make online work relevant and engaging.

Categories: Blogging, Collaboration, Digital Literacy, Session: Talk, Teaching | Comments Off on Hybrid/online performance pedagogy

Re-Framing Performance in The Digital Age

How are new & emerging media, social media & the Internet changing the way we think about performance and spectatorship? How does it affect our pre-existing discipline categories and demand new vocabularies for creating, discussing and engaging with live performance?

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Publishing performance research in a digital age

I propose a session on ways to publish theatre and performance research in a digital age, exploring and brainstorming various options. This could range from the plays themselves to academic research to multi-media ebooks and archives.

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Intersection of Digital Humanities and Cinema/Media Studies

I’d like to propose a session to bring together any cinema studies people who are at this THATCamp, to explore how digital humanities methods are being used and supported in the analysis of film/video. Some people refer to it as quantitative film studies or cinemetrics in projects like:

We might also look at different visualization projects:

Last year Miriam Posner and Jason Mittell led a workshop at the SCMS Conference (Society for Cinema and Media Studies) to interrogate the intersection between digital humanities and cinema/media studies ( Some of the questions posed are:

  • Where do the two fields converge, and what are their differences?
  • Is a digital humanist ipso facto a media scholar, or do the two fields present different criteria for entry?
  • Media scholars are particularly adept at analyzing cultural representations, such as of race and gender. Might media scholars bring some of these strengths to digital humanities?
  • Many media scholars are interested in issues of reception and audience studies. How might such subfields engage with digital humanities?
  • What might media studies offer to digital humanities, and vice versa?
  • Conversely, do the two fields possess epistemological or methodological contradictions?
  • How might the growing interest in digital humanities alter the field of film and media studies?

I’d like to build off of this and turn it around into a maker session, where we compile links to projects/resources/publications (existing or ideal) that together could form a primer for cinema scholars/critics/enthusiasts/whatever to start exploring DH.

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Socially Performing Media

We take as a premise that Social Media is a performance platform both for the new World Theatre and the Theatre of the World.

Who are the new actors? What is the drama that they play? How different or similar might these platforms be from a more traditional performance venue? How does it affect the Performing Arts as we’ve known them? Is it an entirely new Performing Art? How is it realized, documented, preserved? Or is it?

We will play with some of these questions by bringing personal, popular and academic references to the table. E.J. Westlake’s “Friend me if you Facebook Generation Y and Peformative Surveillance” may be a departure point, although we can revise it and update it as we enter the discussion, as many of the references are already obsolete with the development of Facebook, as one of the platforms.

You can view this article here:

Current events, causes, life stories are case studies for how the media performs and how we perform within the media. Participants should be prepared to present a few of their own examples and be open to play with them – the proposal is to investigate how, for instance, a real life event gets transformed when socially performing to a virtual audience.

Another useful reference for this session is Bernie Hogan’s article “The Presentation of Self in the Age of Social Media”.


Categories: Archives, Linked Data, Mobile, Open Access, Session Proposals, Session: Play, Session: Talk, Social Media | Comments Off on Socially Performing Media

Talk: Can Technology Help The Performing Arts Community Emerge From Our Bubble?

I was having coffee today with an entrepreneur whose start-up revolves around the performing arts. Although her background is in law and government she is passionate about the arts and determined not only to fight our thirty year audience decline- but to grow the performing arts audience well beyond it’s current base – and who is that base? Well, therein lies a  large part of the problem. The same entrepreneur told me a story of being at a show last weekend when the person next to her turned and asked “Who do you know in the show?”, the assumption being the only  reason you would buy a ticket is to come support a friend. Why? Because WE ARE OUR AUDIENCE. We are no longer a draw to the lawyers, the babysitters, the waitresses the financiers or the educators of our communities.  We perform for ourselves. As Jason Gots said in his recent article about Peter Brook “Why We Need Theater Now More Than Ever”

the small percentage of New Yorkers who ever attend a play fall mainly into two camps: the once-a-year Broadway tourists and the friends of actors, playwrights, or directors.

Art museums have understood for a long while that they can no longer depend on the audience that visits their buildings – their audiences are everywhere and they need to find ways to excite, involve and engage their everywhere audience. The have not shied away from experimenting with new technologies and social media platforms as a way to speak more authentically to today’s wired art enthusiast, and the result is that museums are experiencing a rise in attendance, even as ticket sales to live performance continue on its decline.

What technologies can live performance utilize to expand our audience in our wired world?  How can we speak to today’s digital centric community while still being true to the live- performance experience?  What darlings must we slay and what aspects of the live-performance experience are sacred? Let’s brainstorm new ways to engage today’s digital community, a community that is eager to create and share, in the live-performing arts.


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Performing the ideal performing arts digital archive

Performing arts digital archives–you’ve seen them, you’ve heard of some amazing ones, maybe you’re working on or with one now. What are the most important pieces of a performing arts digital archive? What should one look like? What can they do? What could they do?

This session invites you to imagine the ideal performing arts digital archive, and, since we’re all into performing arts, perform this archive right then and there.

We’ll spend the first half of the session hashing out the top ten most important parts of a performing arts archive. Once we’ve reached consensus, we’ll break into groups and each “play” one of these parts à la charades for the other groups to guess. Part performance, part brainstorming, part game, this session offers us a chance to concretely discuss what we want to see in digital archives for performing arts and, by putting this ideal into immediate and fleeting action, also reminds us about the ephemerality of the materials we seek to collect and archive.

This session’s Google doc notes and lists of most important parts of digital archives for performing arts

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Will/Can/Should Theatre Join The Digital (R)Evolution?

For centuries, the conventional definition of theatre has been of an event occurring in real time in front of a live audience in a physical space. In the last decade alone, there have been hundreds of examples that have put that categorization to the test (one example:  With the rapid advance of technology, theatre has a responsibility to embrace this (r)evolution or ultimately fall further by the wayside. How can we utilize these advances, both artistically and administratively, to transform the theatrical landscape so we can further investigate, innovate and interact with fellow artists across the globe?

Until recently, theatre hasn’t been able to avoid creating sleep-inducing footage when it’s recorded or digitized. It somehow loses its spirit as fast as the present becomes the past; leaving one with the same feeling one has when they stopped being in love. Where does the spirit go? How can that magic remain? How can we keep it interesting for everyone, not just academics and researchers? Is it just a document of a past event, or can we find a way for it to be a living, breathing experience?

Categories: Administrative, Collaboration, Digital Literacy, General, Session: Talk, Social Media | Comments Off on Will/Can/Should Theatre Join The Digital (R)Evolution?